What C# expressions can I include to pulse a PAL16R8 clock?

Hello!
I’m using this code

using System;
using System.Threading;
using Microsoft.SPOT;
using Microsoft.SPOT.Hardware;
using SecretLabs.NETMF.Hardware;
using SecretLabs.NETMF.Hardware.Netduino;

namespace PalBZ3
{
    public class Program
    {
        public static void Main()
        {
            // write your code here
            OutputPort i0 = new OutputPort(Pins.GPIO_PIN_D2, false);
            OutputPort i1 = new OutputPort(Pins.GPIO_PIN_D3, false);
            OutputPort i2 = new OutputPort(Pins.GPIO_PIN_D4, false);
            OutputPort i3 = new OutputPort(Pins.GPIO_PIN_D5, false);
            OutputPort i4 = new OutputPort(Pins.GPIO_PIN_D6, false);
            OutputPort i5 = new OutputPort(Pins.GPIO_PIN_D7, false);
            OutputPort i6 = new OutputPort(Pins.GPIO_PIN_D8, false);
            OutputPort i7 = new OutputPort(Pins.GPIO_PIN_D9, false);
            OutputPort i8 = new OutputPort(Pins.GPIO_PIN_D10, false);
            OutputPort i9 = new OutputPort(Pins.GPIO_PIN_D11, false);
            OutputPort i10 = new OutputPort(Pins.GPIO_PIN_D12, false);
            OutputPort i11 = new OutputPort(Pins.GPIO_PIN_D13, false);
            while (true)
            {
                Thread.Sleep(250);
                i0.Write(false);
                i1.Write(false);
                i2.Write(false);
                i3.Write(false);
                i4.Write(false);
                //   i5.Write(false);
                //   i6.Write(false);
                //   i7.Write(false);
                //   i8.Write(false);
                //   i9.Write(false);
                //   i10.Write(false);
                //   i11.Write(false);
                Thread.Sleep(250);
                i0.Write(false);
                i1.Write(true);
                i2.Write(true);
                i3.Write(true);
                i4.Write(true);
                //    i5.Write(false);
                //    i6.Write(false);
                //    i7.Write(false);
                //    i8.Write(false);
                //    i9.Write(false);
                //    i10.Write(false);
                //    i11.Write(false);
                Thread.Sleep(250);
                i0.Write(true);
                i1.Write(true);
                i2.Write(true);
                i3.Write(true);
                i4.Write(false);
                //    i5.Write(false);
                //    i6.Write(false);
                //    i7.Write(false);
                //    i8.Write(false);
                //    i9.Write(false);
                //    i10.Write(false);
                //    i11.Write(false);
                Thread.Sleep(250);
                i0.Write(false);
                i1.Write(false);
                i2.Write(true);
                i3.Write(false);
                i4.Write(false);
                //     i5.Write(false);
                //     i6.Write(false);
                //     i7.Write(false);
                //     i8.Write(false);
                //     i9.Write(false);
                //     i10.Write(true);
                //     i11.Write(true);
                Thread.Sleep(250);
                i0.Write(false);
                i1.Write(false);
                i2.Write(false);
                i3.Write(false);
                i4.Write(true);
                //      i5.Write(false);
                //      i6.Write(false);
                //      i7.Write(false);
                //      i8.Write(false);
                //      i9.Write(false);
                //      i10.Write(true);
                //      i11.Write(true);
                Thread.Sleep(250);
                i0.Write(false);
                i1.Write(false);
                i2.Write(false);
                i3.Write(false);
                i4.Write(false);
                //      i5.Write(true);
                //      i6.Write(false);
                //      i7.Write(false);
                //      i8.Write(false);
                //      i9.Write(false);
                //      i10.Write(true);
                //      i11.Write(true);
                Thread.Sleep(250);
                i0.Write(false);
                i1.Write(false);
                i2.Write(false);
                i3.Write(false);
                i4.Write(false);
                //      i5.Write(false);
                //      i6.Write(true);
                //      i7.Write(false);
                //      i8.Write(false);
                //      i9.Write(false);
                //      i10.Write(true);
                //      i11.Write(true);
                Thread.Sleep(250);
                i0.Write(true);
                i1.Write(false);
                i2.Write(false);
                i3.Write(false);
                i4.Write(false);
                //      i5.Write(false);
                //      i6.Write(false);
                //      i7.Write(true);
                //      i8.Write(false);
                //      i9.Write(false);
                //      i10.Write(true);
                //      i11.Write(true);
                Thread.Sleep(250);
                i0.Write(true);
                i1.Write(false);
                i2.Write(false);
                i3.Write(false);
                i4.Write(false);
                //   i5.Write(false);
                //   i6.Write(false);
                //    i7.Write(false);
                //    i8.Write(false);
                //    i9.Write(false);
                //    i10.Write(false);
                //    i11.Write(true);
                Thread.Sleep(250);

            }

        }
    }
}

The commented out lines were set like that because I typically reuse some 50 to 75% of code from previous ones. Basically the PAL16R8 has on it a lead that is marked on the datasheet as a Clock. It uses that lead to, ah, cycle the registers that manage the data input to the eight inputs. So the question remains, what expressions from C# can I use to have a GPIO deliver a timed pulse that would do all of that. Normally I include external hardware to produce the cyclic pulse to do so, but, this whole business when completed will find itself being placed on a series of stacked shields.
Gregg Doctor Who8