Unfortunately not. I'll see what I can do.
However... what I did was to have the Netduino Maple Server's broadcaster send out its IP address continuously (which runs on its own thread), and I had the app thread posting periodically to another server . It then happens that at undetermined intervals, the app post failed with a hard freeze at [WebRequest.GetResponse] (this is where the program stops when hitting break). I obviously tried the WebRequest timeouts setting to counter this, but it appears webrequest timeouts does not work once it crashed. I also changed the app to post using direct sockets instead, but it then froze at the call [socket.Poll].
The problem only cleared for both post techniques when I created a lock semaphore and had the app main thread and broadcaster thread negotiate access to their internet calls. I was able to change the code in Maple because I'm running its from its source code.